Pages: [1] 2 3 |
1. Capital Ship Movement - in Ships and Modules [original thread]
Momships and titans have clone vat bays on them also do they not? Allowing corp members to clone to them.
- by HatePeace LoveWar - at 2007.03.09 17:23:00
|
2. [Rev] Flycatcher setups - in Ships and Modules [original thread]
Proto cloak, sphere launcher, mwd, web. Rest whatever u can fit. Eve vs WoW
- by HatePeace LoveWar - at 2007.03.06 10:07:00
|
3. Most efficient PVP tank - in Ships and Modules [original thread]
Originally by: Kuolematon Shield Tank > Armor Tank Welcome to Caldari-Online, seriously! Eve vs WoW
- by HatePeace LoveWar - at 2007.03.05 08:56:00
|
4. EW Nerfage - It's Sensor Dampers' Turn - in Ships and Modules [original thread]
Originally by: DiuxDium WTF? PALADINS SUCK. Eve vs WoW
- by HatePeace LoveWar - at 2007.02.27 17:17:00
|
5. Interceptors Obsolete? - in Ships and Modules [original thread]
CCP moved away from this sort of gameplay in Castor, id imagine they'll do the same again. Unless they've had a sudden change of heart.
- by HatePeace LoveWar - at 2007.02.02 17:20:00
|
6. Tech II Freighters - in Ships and Modules [original thread]
Edited by: HatePeace LoveWar on 19/07/2006 23:15:23 Originally by: DigitalCommunist It irritates me that the current version of Freighters on TQ are insanely overpowered, and already people want something better. I don't see a niche r...
- by HatePeace LoveWar - at 2006.07.19 23:15:00
|
7. Surviving ECM - in Ships and Modules [original thread]
Edited by: HatePeace LoveWar on 13/07/2006 01:32:02 Originally by: Decairn Long range reduces ECM strength. Fit ECCM modules. ECM him first. actually if u are right up close to someone their ability to jam you is decreased due to t...
- by HatePeace LoveWar - at 2006.07.13 01:32:00
|
8. Catching Vagabonds - in Ships and Modules [original thread]
Originally by: Jenny Spitfire Originally by: Sunetra Is it perhaps that sometime player skill has more to do with it maybe? /signed. Dunno about you people but to me, WCS and warp scramblers/disruptors are the most balanced mo...
- by HatePeace LoveWar - at 2006.07.13 01:28:00
|
9. The Raven - Overpowered? - in Ships and Modules [original thread]
I fly a raven, and its the easiet ship to fly, if that makes it overpowered then sure i guess it is. Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.06.26 00:06:00
|
10. Recon ships and cyno's - in Ships and Modules [original thread]
Edited by: HatePeace LoveWar on 16/06/2006 02:40:10 Originally by: Ichabod Crane Edited by: Ichabod Crane on 15/06/2006 15:38:44 I think the idea here is that cynoing for a capital fleet should be a risky thing to do. If you go int...
- by HatePeace LoveWar - at 2006.06.16 02:40:00
|
11. Recon ships and cyno's - in Ships and Modules [original thread]
Yup. If the cyno deployer is vulrenable then it should have some means to defend itself, or prevent itself from being hit. Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.06.15 14:13:00
|
12. Recon ships and cyno's - in Ships and Modules [original thread]
Was just talking to some mate of mine today and we were discussing cyno's, carrier's, recon ships and what not. With the recent alterations to the cyno field, and the new vulrenability of the poor sod deploying it, it struck me that Recon ships ...
- by HatePeace LoveWar - at 2006.06.15 13:24:00
|
13. How about stopping all the Tux threads? - in Ships and Modules [original thread]
/signed Tux please fix the Tux Threads. Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.06.08 17:14:00
|
14. phoenix - in Ships and Modules [original thread]
Originally by: Cadiz Originally by: Ling Toriyama 3x Citadel Launcher 1x Siege module 1x Capital Shield booster I 1x EM Hard II 2x invul Field II 1x Therm hard II 1x Kin Hard II 1x Shield Boost amp 3x PDS II 2x BCS II I'll calcu...
- by HatePeace LoveWar - at 2006.06.08 17:14:00
|
15. Novel new defences for haulers - in Ships and Modules [original thread]
lmfao Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.06.08 12:42:00
|
16. Epic fleet battles that last hours? Yes please! :D - in Ships and Modules [original thread]
Have to definatley agree with what you said on the Modules + Skills. I aint got time to read the rest, but must say you made a lot of sense in the first section. Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.06.06 16:41:00
|
17. Deimos: The Ugly Duckling - in Ships and Modules [original thread]
BUT BUT BUT WITH DUAL RCU2'S U CAN FIT 5X NEUTRONS AND 3 DMG MODS! ..yea plz look at the deimos :( Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.06.01 09:04:00
|
18. [RMR] Megathron Setups - in Ships and Modules [original thread]
Originally by: Kye Kenshin The Setup i had been using was this. Hi - 7 x Regulated Ions (reg for cpu purposes) Med - Quad lif MWD X5 web 7.5k named scram Electro chem injector Low - Dual Large Accomo reps 3 x hardners (exp,therm,kin...
- by HatePeace LoveWar - at 2006.05.31 05:43:00
|
19. Archon 0.0 Hunting - in Ships and Modules [original thread]
Edited by: HatePeace LoveWar on 30/05/2006 12:30:36 I'd recommend this Carrier & Fighter Sales
- by HatePeace LoveWar - at 2006.05.30 12:27:00
|
20. Sooo, how does one actually kill an interceptor in a bomber? - in Ships and Modules [original thread]
Originally by: Sarmaul Edited by: Sarmaul on 29/05/2006 16:13:00 firstly, you don't need to use precision missiles as stealth bombers have a hidden bonus that basically turns cruise missiles into high-damage light missiles. secondly, ...
- by HatePeace LoveWar - at 2006.05.30 11:03:00
|
Pages: [1] 2 3 |
First page | Previous page | Next page | Last page |